* Date : 2016-05-06
Entertainment companies are now expanding beyond their traditional fields of talent management and content creation. YG Entertainment, Keyeast and other leading entertainment companies of Korea have been entering the fashion, cosmetics, food and beverage, sports, travel industries with overseas expansion. Let's take a look at the diversifying businesses of entertainment companies and their outlook.
The rise of virtual reality and augmented reality technologies has made a huge impact on the game production industry. A Korean company has released Korea's first virtual reality game with independently developed technology to prevent motion sickness and nausea. The Electronics and Telecommunications Research Institute is also developing new technologies for the development of augmented reality games. Find out about the research for new gaming technology being conducted in Korea, a global powerhouse in games.
A Korean startup has introduced a new wearable monitor that tracks the baby's vitals around the clock. If any abnormal patterns are detected, the smart wearable sends alerts to parents via smartphone. It also allows parents to keep track of their child's calorie intake and development and compare them to other children their age. We meet Allb, the team that created one of Korea's first digital parenting solutions in hopes of creating a healthier world for children.
How many cups of coffee do the average Korean drink every day? Koreans are drinking more coffee than ever, and the local coffee market is estimated to reach 5.4 billion US dollars this year. We explore the country's coffee craze and its fast-growing coffee market, from most beloved coffee shop brand, changing coffee culture, to instant coffee mix.